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Sara Nilsson
Sara Nilsson
Creature Animator
Skövde, Sweden

Summary

I'm an animator based in Sweden who specializes in animals and creature animations. I am skilled primarily in Blender.

Education:
LBS Borås - 2D Art and Video game graphics (2013-2016)
University of Skövde - Video game graphics and animation (2017-2020)
University of Gävle - Course in 3D-modelling and animation (2024)

Skills

2D Animation3D AnimationRigging

Software proficiency

Photoshop
Photoshop
Blender
Blender
Maya
Maya
DaVinci Resolve
DaVinci Resolve

Reel

Productions

    • Video Game
      Lightyear Frontier
    • Year
      2024
    • Role
      Animator and VFX artist
    • Company
      Frame Break
    • Video Game
      Influxis
    • Year
      2020
    • Role
      Animator
    • Company
      BaleYc Studios
    • Mobile Game
      Pop and Up
    • Year
      2018
    • Role
      Lead animator, 2D artist and character designer
    • Company
      Andreas Eriksson

Experience

  • Animator & 2D artist at Andreas Eriksson
    Borås, SE
    August 2017 - October 2018

    - Created all graphics and animations for the mobile game

    “Pop & Up”.

    - Painted 2D backgrounds and assets.

    - Designed 2D characters and created frame-by-frame animations using Photohop.

  • Freelance Animator at BaleYc Studios
    Remote
    June 2023 - June 2024

    Created animations for animals and creatures for the game

    “Influxis” as a freelancer.

  • Animator & VFX Artist at Frame Break
    Skövde, SE
    June 2024 - March 2025

    - Rigged and animated 3D characters, creatures and objects for the game Lightyear Frontier.

    - Implemented rigs and animations to Unreal Engine.

    - Created VFX in Unreal Engine.

    - On occation created concept art for environments and aided in both 2D and 3D art.